Baldur's Gate 3 Director Explains Why Every NPC Was Mo-Capped – Kotaku

Technology News

  1. Baldur’s Gate 3 Director Explains Why Every NPC Was Mo-Capped  Kotaku
  2. All of my friends are playing Baldur’s Gate 3 completely wrong, but I love that it lets them  PC Gamer
  3. Some Baldur’s Gate 3 Fans Aren’t Happy That Being Evil Doesn’t Pay  GameRant
  4. Baldur’s Gate 3 players are disappointed in “extremely unrewarding” evil path  Dexerto
  5. All 248 characters used motion captured performances in Baldur’s Gate 3  Dot Esports
  6. View Full Coverage on Google News

Source: Technology News